

So let's address the most critical question, is it scary? Yet, when things become dire, suspenseful yet chaotic metallic sounds create a sense of urgency and genuine fear as you begin to run for your life to escape certain death. Instead, this emptiness has you carefully looking into new rooms or dreading what will happen when you fall from a ledge into a new area. This juxtaposes the usual loud build-up of jumpscares you may experience while watching a film. There are rarely any audio cues as to when something may happen. Poppy Playtime induces fear by creating anticipation as you move throughout each room. For the most part, you'll only notice audio when interacting with the various objects in the environment or the piercing alarm siren as you move throughout the factory. Poppy Playtime excels with its use of ambient music and through its sound design. A keen eye will catch that many of the toys are missing from their boxes too. You can see the various toys the factory creates through the opening rooms, with many boxes open, cut, or toppled over. Playing a videotape explains how you're trespassing and that there are various security measures set up in the factory, a foreboding warning of things to come.įrom here, you can explore. You're given control at the entrance to the factory. The factory where the doll is made from plays a prominent role in this cutscene, with a final note explaining that the world believes its employees have gone missing, but they are, in fact, still there. MOB Games throw you into the deep end by offering a 50's style cinematic advertisement introducing players to Poppy, a rather unsettling doll.
