

So, the game doesn't like it when the first mouse input is a click, rather than movement.

If you move the mouse, everything is fine, but, if you click the mouse button when it's still in the center of the screen, the pointer disappears off of the screen and goes into the lower right corner (position 320,200) and it's bugged until you right-click. Yep, if you use spacebar to dismiss the intro, the mouse pointer will appear in the center of the main menu. That could mean that it has nothing to do with dismissing the intro. It's only when you click the mouse without having moved it at all yet (while the game is running) that you get the menu bug. That would've been the perfect Terminator game.ĮDIT: Now I've discovered that simply moving the mouse even just a little before clicking to dismiss the intro/logo video avoids the menu bug. A next game in the series would've undoubtedly been a full 3D and 3D accelerated Windows 95 game, like Jedi Knight, that would be easier to get running, more accessible, likely runnable in high resolutions (with a little help) and possibly even moddable.

It's too bad that they didn't sell well enough to keep the franchise going. It really is impressive how both games were ahead of their time, with mouselook (which was initially unpopular with a lot of PC gamers, amusingly enough), drivable vehicles (that you could even fire from while driving) and even just the ability to customize all of your keys in the game (rather than in the setup program, like DOOM II and Duke 3D required). I wouldn't be giving the game so much attention if it weren't worth it.
